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AI Insights · Timothy · July 2022

Top 5 Turn-Based Tactics Games on Android in Oceania: Q2 2022

Explore the performance of the top 5 turn-based tactics games on Android in Oceania during Q2 2022, including downloads, revenue, and active user trends.

Top 5 Turn-Based Tactics Games on Android in Oceania: Q2 2022

During the second quarter of 2022, the top turn-based tactics games on the Android platform in Oceania displayed varying performance metrics in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides an insightful glimpse into the trends and preferences of gamers in this region.

Bowmasters: Archery Shooting

From Playgendary Limited, Bowmasters: Archery Shooting saw fluctuating weekly downloads, with a notable increase towards the end of the quarter, peaking at approximately 4.9K in the last week of June. Weekly revenue experienced a peak at around $667 in late April but generally hovered between $287 and $543 throughout the quarter. Active users showed a downward trend initially, with a low of about 13.7K in late May, before rising again to approximately 21.6K by the end of June.

Archery Bastions: Castle War

CASUAL AZUR GAMES' Archery Bastions: Castle War saw its weekly downloads peak early in April at 3.9K, followed by a decline to around 1.2K by the end of June. Revenue increased steadily from $5 in early April to a high of $136 in early May, before gradually declining to $31 by the end of June. Active user numbers peaked at about 11.2K in the first week of June, maintaining a relatively stable count around 9.7K towards the end of the quarter.

Tank Stars

Another title from CASUAL AZUR GAMES, Tank Stars, experienced consistent weekly downloads, with numbers ranging from 1.3K to 2.2K throughout the quarter. Weekly revenue peaked at $489 in mid-April and remained relatively steady around $200-$300 for the rest of the period. Active users showed a slight decline from about 10K in late March to around 7.9K by mid-June, before recovering to approximately 9.1K by the end of June.

Clash Quest

Supercell’s Clash Quest maintained steady weekly revenue, peaking at $2.6K in mid-April before gradually declining to around $1.2K by the end of June. Downloads peaked at approximately 1.6K in late June, with a notable dip to 803 in mid-June. Active users remained relatively stable, fluctuating between 3.4K and 4.6K throughout the quarter.

Fury Battle Dragon

Fury Battle Dragon, published by Mushan Lin, had a modest performance in Q2 2022. Weekly downloads peaked at 457 in late May, with a significant drop to 44 by the end of June. Active users also peaked at 539 in early May but declined to 164 by the end of the quarter. Revenue figures for this game were negligible throughout the period.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022